I am an artist and educator working in 3d and animation. I am interested in using 3d tools to create playful and surreal images, as well as telling experimental stories through motion and incongruity. I recently earned my BS in Integrated Digital Media from NYU Tandon School of Engineering. Additionally, I minored in both Computer Science and Art History.

Currently, I am growing my creative practice and working toward becoming a better educator. I want to help young students learn and experiment with the various facets of digital media. I am a teaching artist at Tech Kids Unlimited, an education organization for students with ASD, where I develop cirriculum and teach various digital media and programming tools. I also work as an instructor at The Coding Space, where I lead project-based classes in Scratch and web to elementary through high school students. In the past, I worked as a Lead Instructor at iD Tech teaching the 3D Modeling and Printing course. I have gained other professional experience through internships at places such as Rhizome, Printed Matter, and Harvestworks Digital Media Arts Center.

Most of my work is done in Maya and AfterEffects, but I also have experience working with a variety of other softwares, including Blender, Animate, and Premiere. Aditionally, I have experience working with Unity and XCode for AR, as well as Motionbuilder and Motive for motion capture.